Alchemy Connections
You are an alchemist in a plague-stricken world. Gather potions scattered across procedurally-generated rooms, combine them to create new concoctions, and survive encounters with the infected.
Each combination grants a random modifier—boon or curse. Will your next potion save you or doom you? Navigate the roguelike gauntlet, avoid the diseased, and discover what alchemy can truly accomplish.
Made for GameDev.tv Jam 2026—our first game jam. We didn't manage to finish, but here's what we got. Early prototype—expect rough edges and incomplete systems.
Controls:
WASD — MoveSpace — Sprint
Q/E — Pick up and combine potions
LMB — Attack
| Modifier | Flask | World Effect | Player Effect |
|---|---|---|---|
| NORMAL | — | No modifiers | Base values |
| NO WALLS | Green | Outer room walls disappear | — |
| MANY MONSTERS | Red | 8 base monsters instead of 4 | — |
| FAST | Yellow | — | Speed ×2 |
| NO MONSTERS | Blue | No monsters in the room | — |
| SLOW | Purple | — | Speed ×0.5 |
| HEAL | Pink | — | Instant full HP restore |
| REVERSE | Orange | — | Inverted controls (W=S, A=D) |
| 2X DMG | Dark red | — | Damage ×2 |
| REGEN | Lime | — | +5 HP/sec regeneration |
| GHOST | Gray | — | Damage taken ×0.5 |
| EXPLOSIVE | Dark orange | Monsters explode on death (radius 120, 25 damage to neighbors) | — |
| BERSERK | Blood red | — | At HP < 30%: damage ×2, speed ×1.5 |
| FREEZE | Sky blue | — | Monster speed ×0.5 |
| RICH | Gold | +5 essence per kill (instead of base +5) | — |

Leave a comment
Log in with itch.io to leave a comment.